They said you were sick. Prescribed pills. Begged you to stay in touch. But you chose solitude – just you, your cat, and the old house.
“The clinking of chains…”
You wake up, as always, to feed your cat. But something is off: one of the doors is locked, and the key is nowhere to be found. A metallic ringing echoes in your head. In the bathroom, something rotten flickers into sight-then vanishes. And on the mirror… a note from your childhood doll. Memories stir. Your grandmother’s curse – forgotten, but never gone.
“The clinking of chains…”
Why did she do this to you?
“The clinking of chains…”
As you explore the house, you piece the doll back together – and suddenly, a hidden passage appears in the garage. It leads to a world from your dreams. Or your past. Or your madness. Endless stairways, coffins in the walls, worm-infested tunnels. They call to you – and terrify you all the same.
“The clinking of chains…”
What is that damned sound echoing in your mind?
Game Features